UPDATE :Jupiter 2 (Version 1). Jupiter2 engine (FS2002/2004) and hatch(FS2004) sounds and the Aircraft.cfg, and air files(FS2002/2004).

Animations:
Main hatchs inner and outer (exit 1) open as Canopy or assign "Select Item 1''
YOU MUST ASSIGN "Select Item 2" in Simulator Commands(to operate the exit ramp(exit 2)
YOU MUST ASSIGN "Folding Wings" to operate the landing gear exithatches(not usable during flight)
YOU MUST ASSIGN "Tailhook" to operate the Pod access hatch and bay doors
YOU MUST ASSIGN "Extend Concorde Nose&VisorFully" and"Retract Concorde Nose&Vvisor Fully" in General Aircraft Commands(to operate the sheilds)
YOU MUST ASSIGN "Water Rudder" in Control Surface Commands(to operate the deck lift)

Takeoff: Start engine,Add full flaps,Engage full throttle,use stick as needed, watch speed and retract flaps 1 setting at a time.May take alittle practice.These CFG and AIR files work alot better.(I'm still trying to make a Hyper Drive hopefully in the next update).

Slow flight: Full flaps,airbrake,throttle controls the lift and speed(keep above 16-17 knots or it will decend).Gear up or down here is optional.(takes a little practice)

Flight: Set throttle at 84 percent for cruise(Engine lights look better).Autopilot works ok.

Landing: Throttle down to 0, (you can add airbrakes(spoiler) to slow down fast),airbrakes on, lower gear(at around 1000ft). Adjust flap settings(more flaps the slower you go),also use throttle for lift(starts decending bolow 17knots).Hold her steady and set'er down.(takes a little practice)

I tested them both in full realism.Crash detection on,auto rudder off.

Notes: You DO NOT have to set your fuel on unlimited (I adjusted it so you can run in 100% Real) ,also I tried to adjust the dirt kickup from the gears, but when I changed the center gear latitude in the contact points in the cfg file the center gear quit working,so I couldn't make the dirt kickup look right,but if any body knows how to do it,Please let me know.

Notes: Roll response is fast and in autopilot it very slightly eases up and down a few feet,don't know why yet,still working on it.

8:47 AM 5/7/2004